Why In-Game Advertising Is the Easiest Way to Earn from Your Game
Let’s be real — not every player is going to spend money on upgrades or premium passes. But guess what? They don’t have to. With in-game advertising, you can still earn revenue while keeping your game free and fun for everyone.
In fact, for many indie developers, ads are the most reliable and low-effort way to start making money from day one.
So, How Does It Work?
In-game ads let brands pay you to show their content — banners, videos, or interactive pop-ups — inside your app. Each time a player views or clicks on an ad, you earn a small amount.
It may sound simple, but when you’ve got thousands (or millions!) of active users, those small earnings can turn into serious income.
Common Types of In-Game Ads
Here are a few ad formats you can experiment with — each with its own pros and best use cases:
Banner Ads
- Small, non-intrusive ads placed at the top or bottom of the screen.
- Great for casual games where constant visibility is fine.
Interstitial Ads
- Full-screen ads that appear between levels or game sessions.
- Best used sparingly — timing is everything here.
Rewarded Video Ads
- Players choose to watch a video to earn something valuable — like coins, lives, or upgrades.
- It’s the most player-friendly ad type because everyone wins: users get rewards, and you get paid.
Playable Ads
- A short, interactive demo of another game or app.
- These drive higher engagement and are perfect for boosting your ad revenue.
Why Developers Love Ads
Besides being easy to set up, in-game ads come with other big benefits:
- No paywall barriers — your game stays free and accessible.
- Steady income stream — you earn from active users daily.
- Simple integration — ad SDKs like Google AdMob make setup fast and smooth.
- Data-driven optimization — you can tweak placements for better performance and player experience.
Pro Tips for Smarter Ad Monetization
- Don’t overload your players — keep the ad experience balanced.
- Use rewarded videos to make ads feel like bonuses, not interruptions.
- Track your eCPM (effective cost per thousand impressions) and test different formats to see what performs best.
- Combine ads with other revenue models like in-app purchases for maximum potential.
Final Thoughts
Advertising really is the easiest and most flexible way to start monetizing your game — no premium price tags, no complex setup. Just good content, happy players, and smart ad placements that pay you over time.
If you’re ready to level up your revenue, start with in-game ads — and let your creativity (and your income) grow with every play.

